Gaming

Path of Exile: A Closer Look at Returning Skills

With Path of Exile 2’s Early Access launch just around the corner, qw thought it would be a great time to dive into some of the returning skills from Path of Exile 1 and see how they’ve been revamped for the new game.

One thing we’ve noticed is that skills like Toxic Rain have been broken down into multiple parts, with a focus on emphasizing certain aspects of the skill. This could lead to some interesting PoE build possibilities and a more complex gameplay experience.

Arc

Let’s start with Arc, a skill that’s been significantly buffed in Path of Exile 2. The base damage has been increased, and the critical strike chance is now much higher. Additionally, the skill now chains less, making it more suitable for supporting other skills. It’s also worth noting that the base damage is now comparable to the original, but with a higher endpoint damage.

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Path of Exile 1Path of Exile 2
Level 12Level 27
6-198 Damage14-81 Damage
20% critical strike chance35% critical strike chance

Totem

The totem skill has also seen some changes, with a focus on making it a more damage-dealing skill. The skill now requires a one-handed or two-handed mace, and the damage has been increased. It’s also worth noting that ancestral totems were nerfed in the last patch of Path of Exile 1, making this skill more viable.

Path of Exile 1Path of Exile 2
No weapon requirementsOne-handed or two-handed mace required
Support skillDamage-dealing skill

Blasphemy

Blasphemy has been reworked to be a more meta-focused skill. It’s no longer a support gem, instead, it’s a persistent gem that reserves 30 spirits per socket of curse. This means that you can apply multiple curses to enemies, making it a more powerful skill overall.

Path of Exile 1Path of Exile 2
Reserves 35% of total manaReserves 30 spirits per socket of curse
Support gemMeta gem

Bone Shatter

Bone Shatter has been reworked to be a more melee-focused skill. It now requires a one-handed or two-handed mace, and the damage has been increased. Additionally, the skill no longer has a trauma mechanic, which could make it more viable for players who don’t want to rely on trauma-based builds.

Path of Exile 1Path of Exile 2
Trauma mechanicNo trauma mechanic
No weapon requirementsOne-handed or two-handed mace required

Cast on Critical Strike

Cast on Critical Strike has been reworked to be a more meta-focused skill. It’s now a persistent triggered meta gem that generates energy as your channel and then unleashes a flurry of skills when you reach a certain energy threshold. This could lead to some interesting build possibilities and a more dynamic gameplay experience.

Path of Exile 1Path of Exile 2
Support gemMeta gem
Triggers skills on critical strikeGenerates energy and triggers skills when the threshold is reached

Detonate Dead

Detonate Dead has been reworked to be a more damage-focused skill. The damage has been increased, and the skill now has a higher critical strike chance. Additionally, the skill no longer has a percentage-based damage mechanic, which could make it more viable for players who don’t want to rely on percentage-based damage.

Path of Exile 1Path of Exile 2
Percentage-based damageFixed damage
Level 4Level 12

Earthquake

Earthquake has been reworked to be a more melee-focused skill. It now requires a one-handed or two-handed mace, and the damage has been increased. Additionally, the skill now has a shorter duration and a larger impact radius, making it more viable for players who want to deal area of effect damage.

Path of Exile 1Path of Exile 2
No weapon requirementsOne-handed or two-handed mace required
Longer durationShorter duration

Flicker Strike

Flicker Strike has been reworked to be a more melee-focused skill. It now requires a Quarter Staff, and the damage has been increased. Additionally, the skill now has a higher attack speed and a higher critical strike chance, making it more viable for players who want to deal quick and deadly damage.

Path of Exile 1Path of Exile 2
No weapon requirementsQuarter Staff required
Lower attack speedHigher attack speed

Ice Spear

Ice Spear has been reworked to be a more melee-focused skill. It now requires a spear, and the damage has been increased. Additionally, the skill now has a higher critical strike chance and a larger impact radius, making it more viable for players who want to deal area of effect damage.

Path of Exile 1Path of Exile 2
No weapon requirementsSpear required
Lower critical strike chanceHigher critical strike chance

Overall, it’s clear that the developers of Path of Exile 2 have put a lot of thought into revamping the skills from the original game. With a focus on melee combat and a more complex gameplay experience, Path of Exile 2 is shaping up to be a great sequel.

Looking to get a head start on your Path of Exile journey? Check out Path of Exile currency for sale and POE guides available at AOEAH and YouTube to help you get started!

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